Weaving workshop scene

⋈ Weaving toolkit

Plan a warp, weave a cloth, and understand every pick you make.

Free interactive simulators, sett and yarn calculators, and a fibre-to-fabric reference — built for weavers who want to know what the cloth is doing, not just follow a draft.

Independent education

Written to teach technique. No brand pays for a mention and nothing is for sale.

Safety, not fine print

Stored tension, sharp tools, fibre dust and dye chemistry are flagged on every relevant page.

Four real 3D tools

Simulators run live in the browser, with a full 2D fallback when WebGL is unavailable.

Fibre-to-fabric depth

Fibres, yarns, dyes and 18 woven fabrics with sett, weight and price, in one sortable database.

The process

Four steps from yarn to cloth

Weaving is a short sequence of very controllable operations. Most problems come from skipping one.

  1. Measure & warpStep 1

    Measure & warp

    Wind a warp of an exact length, keep the cross clean, and thread the heddles and the reed. Most weaving faults are warp faults.

  2. Weave the clothStep 2

    Weave the cloth

    Open the shed, throw the shuttle, beat the pick home. An even rhythm makes an even cloth; a hard beat does not.

  3. Read the draftStep 3

    Read the draft

    Threading, tie-up, treadling, drawdown. The draft decides the pattern — the loom only follows instructions.

  4. Finish & washStep 4

    Finish & wash

    Wet-finish, full or press so the fibres relax and the weave settles. This is where shrinkage happens and the hand is set.

Floor loom reference diagram

3D Studio

Thread the loom before you warp the yarn.

Drag to orbit the loom and watch the sheds open as the shafts lift. The four simulators take the same model further: weaving, pattern design, dyeing and warp planning.